STEAM Education

STEAM Education

Maximizes students’ STEAM and maker skills

Our school believes that STEAM education and cross disciplinary activities cultivates students’ innovative mindset and problem solving skills. The activities encourage students to be observative, reflective, and eager to seek the truth. We believe our course outline maximizes students’ STEAM thinking and maker skills. Through learning by playing, it provides space for students to explore freely, which helps to reinforce both their practical skills and understanding on what they have learned in books.
Also, we give ample opportunities for students to participate in various local and international STEAM events and competitions, which broaden their horizons on the trends of science and technology in the modern world. We believe these opportunities can increase their awareness of social needs, so as to motivate students to put knowledge into practice and make the world a better place.

Curriculum Flow



Off-campus competition (Introduction + Short video)
Introduction: Five P3 students (Ashley Ho, Janelle Kwan, Ashber Ngo, Suki Wong and Carlos Sin) participated in the "Solve for Tomorrow 2020" STEAM competition. The competition was organized by Samsung Electronics Co., Ltd., with the purpose of gathering youth around the world who are creative and enthusiastic about new technologies in order to solve local social problems.
Although our students are young, we encourage them to try and practice what they have learned. During the competition, the students discussed ideas on the current environmental issues in Hong Kong by observation and researches, then applied relevant skills based on the knowledge in the STEAM field. Finally, they used the Arduino program to write an intelligent system-"FUN recycling robot". It is hoped that this innovative solution will help increase citizens' motivation for waste recycling, thereby increasing the recycling rate. Let's work together to protect the environment! This recycling robot will also be used on campus so that the spirit of STEAM is bringing to students' campus life.
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